Welcome Agents, This is the first post in a series of development blogs that we will release from time to time until the launch of Afterfall. In these posts, we will dive into different aspects and features of the game…
Recap 2020, future plans
Well, Hello! It’s me Alex and I’m finally writing a post again, it’s been a long time since I last wrote one. So in this post, I wanted to talk about the last year and the future of the Studio…
Afterfall Gameplay and mechanics
Justin here!We thought as we’re not making a Recap this month, I will talk a bit about Afterfall, its gameplay, and other mechanics. Now let’s get started. Setting First of all, we start with the basics. The game is played…
Protected: Getting Achievements per API | GameSDK | Discord
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Devtalk March 2019
Well here we go! Now… where do I start… I really want to write some good news and/or some actual Content from Afterfall… but we’re currently in a little struggle,because we aren’t that big of a Team.. we have achieved…
Afterfall and its Hosting Concept
Heyo people! I’ve had some thoughts on our Hosting Concept and I came up with this!This could be changed in the future. We’ll start with the obvious ones.1. Singleplayer:Obviously has the normal Story and Quests, Game progress and other Stuff…